Are you looking for a scheduling app right now? Have you ever had any difficulties using the app right after you downloaded it because of so many features provided and don’t know what to use? EverydayTodo provides you the simplest way to manage your tasks just in one.
There are only necessary features and removed all the unnecessary pages to save your time!
If you are looking for an easy and clean scheduling app, then EverydayTodo is the perfect app for you.
I’ve been studying Swift for 4 months already and i feel like this is the right time for…
Animations can add visual cues that notify users about what’s going on in the app. In iOS, animations are used extensively to reposition views, change their size, remove them from view hierarchies, and hide them. You might use animations to convey feedback to the user or to implement interesting visual effects. -developer.apple-
In iOS, we don’t need to write any drawing code because apple provides it for us 👏🏻 What we only have to do is trigger the animation and let
Core animation handle the rendering of individual frames.
3types of animation
I think the first thing you should know before making an app is about the app’s environment or the
life cycle of the app. I know you would probably super excited to make your own app after studying basic grammar but i’m sure the app’s quality or the programming skill will stay the same forever
For example, I have played league of legends since high school and i still suck at it. Tbh, my friends are telling me to quit 🤭 I think the reason i’m being looser is that i don’t really tried to understand every champion’s characteristics, role…
TableView is the best way to display a list of data which contains header, footer, and section. It displays a single column of vertically scrolling content divided into rows.
📌 This post will be more about the concept of TableView rather than just making TableView
Use context menus to give people access to additional functionality related to onscreen items without cluttering the interface which is similar to Peek and Pop.
📌 Peek and Pop: Accelerate actions in your app by providing shortcuts to preview content in detail view controllers.
Apple introduced Peek and Pop in iOS 9 and Apple never managed to add 3D touch to the iPad and they have removed it from iPhone models.
Two key differences are:
Use notifications to communicate important information to users of your app, regardless of whether your app is running on the user’s device.
There are two types of notifications
This post will be about Local Notification ONLY because i haven’t studied Push Notification yet! but i will be posting that too soon 🤦🏻♀️
Make your app with wonderful animated effects to make your app live!
Hola! There are a bunch of animation libraries that are already provided. What we only have to do is to find the best animation that suits our app and to use it!
One of the animation libraries that i used is Lottie. Lottie is a mobile library for Android and iOS that natively renders vector based animations and art in real time with minimal code.
Sometimes you want to make multiple objects in one group and make it clickable. I brought the simplest way to do it!
You can either use TapGestureRecognizer to your label, views, and many other objects or to use stackView 😈
btw, anyone Interested to read my post about TapGestureRecognizer, please click the link below.
For example, when changing the profile, i just want the user to click within the area between the image and the label to do some tasks but how to make them in one group and how will know if the object is clicked or not?
Detect extended duration taps on the screen, and use them to reveal contextually relevant content.
Long press (aka press-and-hold) gestures detect one or more fingers touching the screen for an extended period of time. You can set for the minimum duration of touching the screen.
How to implement the gesture recognizer?
Long-press gestures are continuous gestures, which means whenever the state changes, the action method will be called.
when you touch the screen at least minimum press duration (default : 5 sec) with numberOfTouchesRequired within the area(allowableMovement) that…
The base class for controls such as buttons, sliders, switch, page Control, Date Picker, Segmented Control and Stepper which your app can use to facilitate navigation, gather user input, or manipulate content. Controls use the target-action mechanism to report user interactions to your app.
class UIControl : UIView
You do not create instances of this class directly, you can also subclass existing control classes to extend or modify their behaviors.
Controls can be in one of several states, which the UIControl.State type defines. you can change the state of a control programmatically or using Storyboard.